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TopicPin Reference
Absolute Tolerance Pin

This topic provides a reference table for all objects which are compatible with the absolute tolerance pin. This pin controls the absolute tolerance override for approximate or fuzzy calculations.

Location Object Icon
Curve.Analysis Curve Planarity. Determine the planarity of a curve. Curve Planarity. Determine the planarity of a curve.
Curve.Conic Tangent Arcs. Create tangent circles or arcs between a point and a curve. Tangent Arcs. Create tangent circles or arcs between a point and a curve.
Curve.Conic Tangent Arcs Point. Create 3-point tangent arcs connecting two curves. Tangent Arcs Point. Create 3-point tangent arcs connecting two curves.
Curve.Freeform Connect Curves. Create blend curves connecting a sequence of guide curves. Connect Curves. Create blend curves connecting a sequence of guide curves.
Curve.Freeform Curve From Angle. Create a two-dimensional curve out of a function describing the tangent angle. Curve From Angle. Create a two-dimensional curve out of a function describing the tangent angle.
Curve.Freeform Curve From Curvature. Create a two-dimensional curve out of a function describing the curvature. Curve From Curvature. Create a two-dimensional curve out of a function describing the curvature.
Curve.Freeform Curve On Surface. Create an interpolated curve through a sequence of points on a surface. Curve On Surface. Create an interpolated curve through a sequence of points on a surface.
Curve.Freeform Fillet Distance. Fillet the corners of a curve by distance. Fillet Distance. Fillet the corners of a curve by distance.
Curve.Freeform Fillet Replacement. Replace existing fillet arcs with either chamfer lines or blend curves. Fillet Replacement. Replace existing fillet arcs with either chamfer lines or blend curves.
Curve.Freeform Fit Curve. Fit a curve to within a specified tolerance. Fit Curve. Fit a curve to within a specified tolerance.
Curve.Freeform Offset On Surface. Offset a curve on a surface. Offset On Surface. Offset a curve on a surface.
Curve.Freeform Offset To Area. Offset a closed curve until a given area is reached. Offset To Area. Offset a closed curve until a given area is reached.
Curve.Freeform Offset To Length. Offset a curve until the given curve length is reached. Offset To Length. Offset a curve until the given curve length is reached.
Curve.Freeform Project Curve. Project a curve in a given direction onto one or more surfaces. Project Curve. Project a curve in a given direction onto one or more surfaces.
Curve.Freeform Pull Curve. Pull a curve ontoa a surface. Pull Curve. Pull a curve ontoa a surface.
Curve.Freeform Resample Curve. Rebuild a curve within a given tolerance. Resample Curve. Rebuild a curve within a given tolerance.
Curve.Freeform Ribbon Offset. Offset a curve using the ribbon method. Ribbon Offset. Offset a curve using the ribbon method.
Curve.Freeform Widen Curve. Offset a curve twice and connect the results. Widen Curve. Offset a curve twice and connect the results.
Curve.Freeform Fillet All. Fillet an entire curve using a single radius. Fillet All. Fillet an entire curve using a single radius.
Curve.Freeform Join Curves. Join a collection of curves into one or more longer curves when possible. Join Curves. Join a collection of curves into one or more longer curves when possible.
Curve.Freeform Offset Curve. Offset a curve in a plane. Offset Curve. Offset a curve in a plane.
Curve.Line Tangent Lines 1. Create tangent lines from a point to a curve Tangent Lines 1. Create tangent lines from a point to a curve
Curve.Line Tangent Lines 2. Create tangent lines between two curves. Tangent Lines 2. Create tangent lines between two curves.
Display.Analysis Curvature Display. Display the curvature of a surface. Curvature Display. Display the curvature of a surface.
Display.View Make 2D. Create a hidden line drawing of a collection of objects. Make 2D. Create a hidden line drawing of a collection of objects.
Display.View Silhouette. Compute the silhouette of a shape based on a view projection. Silhouette. Compute the silhouette of a shape based on a view projection.
Intersect.Intersection Arc-Arc. Find the intersection points of two circular arcs. Arc-Arc. Find the intersection points of two circular arcs.
Intersect.Intersection Collide List. Find collisions between all the shapes in a list. Collide List. Find collisions between all the shapes in a list.
Intersect.Intersection Collide With Shapes. Find collisions between an object and a list of obstacles. Collide With Shapes. Find collisions between an object and a list of obstacles.
Intersect.Intersection Curve-Line. Find the intersection points of a curve and an infinite line. Curve-Line. Find the intersection points of a curve and an infinite line.
Intersect.Intersection Curve-Self. Find the self-intersections of a curve. Curve-Self. Find the self-intersections of a curve.
Intersect.Intersection Mesh Clash. Compute a clash analysis between two sets of meshes. Mesh Clash. Compute a clash analysis between two sets of meshes.
Intersect.Intersection Mesh-Curve. Find the intersection of a mesh with a curve. Mesh-Curve. Find the intersection of a mesh with a curve.
Intersect.Intersection Mesh-Mesh. Find the intersection polylines between two meshes. Mesh-Mesh. Find the intersection polylines between two meshes.
Intersect.Intersection Mesh-Ray. Find the first intersection point of a semi-finite ray hitting a mesh. Mesh-Ray. Find the first intersection point of a semi-finite ray hitting a mesh.
Intersect.Intersection Multiple Curves. Find the intersections between multiple curves. Multiple Curves. Find the intersections between multiple curves.
Intersect.Intersection Shoot Ray. Shoot a semi-finite ray into a collection of shapes. Shoot Ray. Shoot a semi-finite ray into a collection of shapes.
Intersect.Intersection Split With Curves. Split a surface with a set of curves. Split With Curves. Split a surface with a set of curves.
Intersect.Intersection Surface-Line. Find the intersection points and overlaps between a surface and an infinite line. Surface-Line. Find the intersection points and overlaps between a surface and an infinite line.
Intersect.Intersection Curve-Surface. Find the intersection points and overlaps between a curve and a surface. Curve-Surface. Find the intersection points and overlaps between a curve and a surface.
Intersect.Intersection Line-Line. Find the intersection or crossing point of two lines. Line-Line. Find the intersection or crossing point of two lines.
Intersect.Intersection Surface Contours. Create a set of equally spaced surface contours. Surface Contours. Create a set of equally spaced surface contours.
Intersect.Intersection Surface-Surface. Find the intersection curves between two surfaces. Surface-Surface. Find the intersection curves between two surfaces.
Intersect.Intersection Curve-Curve. Find the intersection points between two curves. Curve-Curve. Find the intersection points between two curves.
Intersect.Operators Boundary Volume. Create a closed solid from a set of boundary surfaces. Boundary Volume. Create a closed solid from a set of boundary surfaces.
Intersect.Operators Curve Boolean. Find regions bounded by curves. Curve Boolean. Find regions bounded by curves.
Intersect.Operators Mesh Intersection. Compute the solid intersection between two sets of closed meshes. Mesh Intersection. Compute the solid intersection between two sets of closed meshes.
Intersect.Operators Mesh Intersection List. Compute the volume shared by every mesh in a list of closed meshes. Mesh Intersection List. Compute the volume shared by every mesh in a list of closed meshes.
Intersect.Operators Mesh Split. Split one set of meshes with another set of meshes. Mesh Split. Split one set of meshes with another set of meshes.
Intersect.Operators Mesh Split Plane. Split a mesh with an infinite plane. Mesh Split Plane. Split a mesh with an infinite plane.
Intersect.Operators Mesh Union List. Compute the solid union of a list of closed meshes. Mesh Union List. Compute the solid union of a list of closed meshes.
Intersect.Operators Split With Cutters. Split a surface with one or more cutter shapes. Split With Cutters. Split a surface with one or more cutter shapes.
Intersect.Operators Split with Surfaces. Split a curve with one or more surfaces. Split with Surfaces. Split a curve with one or more surfaces.
Intersect.Operators Trim Solid. Cut holes into a shape with a set of solid cutters. Trim Solid. Cut holes into a shape with a set of solid cutters.
Intersect.Operators Trim with Region. Trim a curve to the boundaries of a given region. Trim with Region. Trim a curve to the boundaries of a given region.
Intersect.Operators Trim With Surface. Trim a curve with one or more closed surfaces. Trim With Surface. Trim a curve with one or more closed surfaces.
Intersect.Operators Mesh Difference. Compute the solid difference by subtracting a set of meshes from a base mesh. Mesh Difference. Compute the solid difference by subtracting a set of meshes from a base mesh.
Intersect.Operators Mesh Union. Compute the solid union of several closed meshes. Mesh Union. Compute the solid union of several closed meshes.
Intersect.Relation Half-Space Containment. Determine whether a point is contained inside one or more half spaces delineated by planes. Containment is taken to mean a negative signed distance. I.e. the plane normal points towards the outside. Half-Space Containment. Determine whether a point is contained inside one or more half spaces delineated by planes. Containment is taken to mean a negative signed distance. I.e. the plane normal points towards the outside.
Intersect.Relation Isovist 2D. Compute an isovist by casting sample rays radially around a plane. Isovist 2D. Compute an isovist by casting sample rays radially around a plane.
Intersect.Relation Isovist 3D. Compute an isovist by casting sample rays spherically around a location. Isovist 3D. Compute an isovist by casting sample rays spherically around a location.
Intersect.Relation Isovist Field 2D. Create a scalar field whose value at each point is a planar isovist statistic. Isovist Field 2D. Create a scalar field whose value at each point is a planar isovist statistic.
Intersect.Relation Isovist Field 3D. Create a scalar field whose value at each point is a spherical isovist statistic. Isovist Field 3D. Create a scalar field whose value at each point is a spherical isovist statistic.
Intersect.Relation Isovist Ray. Compute a single isovist sample by casting one ray into a collection of obstacles. Isovist Ray. Compute a single isovist sample by casting one ray into a collection of obstacles.
Intersect.Relation Pipe Containment. Determine whether a point is contained inside one or more implied curve pipes. Pipe Containment. Determine whether a point is contained inside one or more implied curve pipes.
Intersect.Relation Curve Relation. Test the spatial relationship between two curves, i.e. whether the curves are disjoint, contain each other, or intersect. Curve Relation. Test the spatial relationship between two curves, i.e. whether the curves are disjoint, contain each other, or intersect.
Intersect.Relation Mesh Containment. Determine whether a point is contained inside one or more closed meshes. Mesh Containment. Determine whether a point is contained inside one or more closed meshes.
Intersect.Relation Region Containment. Determine whether a point is contained inside one or more planar regions. Region Containment. Determine whether a point is contained inside one or more planar regions.
Intersect.Relation Shape In Surface. Determine whether a shape is contained inside a closed surface. Shape In Surface. Determine whether a shape is contained inside a closed surface.
Intersect.Relation Surface Containment. Determine whether a point is contained inside one or more closed surfaces. Surface Containment. Determine whether a point is contained inside one or more closed surfaces.
Mesh.Freeform Convex Facets. Create the convex hull of a list of points, and output the hull's facet outlines as polylines. Convex Facets. Create the convex hull of a list of points, and output the hull's facet outlines as polylines.
Mesh.Freeform Mesh From Constraints. Construct a constrained tesselation out of points and optional boundaries. Mesh From Constraints. Construct a constrained tesselation out of points and optional boundaries.
Mesh.Freeform Convex Hull 3D. Create a three-dimensional convex hull for a set of points. Convex Hull 3D. Create a three-dimensional convex hull for a set of points.
Mesh.Freeform Delaunay 3D. Compute the Delaunay tetrahedralisation for a set of points in 3d space. Delaunay 3D. Compute the Delaunay tetrahedralisation for a set of points in 3d space.
Mesh.Freeform Voronoi 3D. Compute the volumetric Voronoi diagram for a set of points. Voronoi 3D. Compute the volumetric Voronoi diagram for a set of points.
Mesh.Graph Graph From Curves. Create a node-edge graph from a collection of intersecting curves. Graph From Curves. Create a node-edge graph from a collection of intersecting curves.
Mesh.Graph Join Graphs. Join multiple graphs into one and combine their nodes if within tolerance. Join Graphs. Join multiple graphs into one and combine their nodes if within tolerance.
Mesh.Graph Graph From Lines. Create a node-edge graph from a collection of lines. Graph From Lines. Create a node-edge graph from a collection of lines.
Mesh.Topology Retopologise Facets. Triangulate or quadrangulate mesh facets. Retopologise Facets. Triangulate or quadrangulate mesh facets.
Surface.Analysis Surface Planarity. Determine the planarity of a surface. Surface Planarity. Determine the planarity of a surface.
Surface.Freeform Offset Surface. Offset a surface by a given distance. Offset Surface. Offset a surface by a given distance.
Surface.Freeform Patch Surface. Create a patch surface out of a collection of curves and points. Patch Surface. Create a patch surface out of a collection of curves and points.
Surface.Freeform Pipe Surface. Create a pipe with a constant radius around a curve. Pipe Surface. Create a pipe with a constant radius around a curve.
Surface.Freeform Surface From 5 Points. Create a surface from four corner points and a bulge point. Surface From 5 Points. Create a surface from four corner points and a bulge point.
Surface.Freeform Surface From Edges. Create a surface from one up to four edge curves. Surface From Edges. Create a surface from one up to four edge curves.
Surface.Freeform Varying Pipe. Create a pipe with varying radii at specified loci. Varying Pipe. Create a pipe with varying radii at specified loci.
Surface.Freeform Network Surface. Create a surface out of a network of curves. Network Surface. Create a surface out of a network of curves.
Surface.Freeform Surface From Boundaries. Create a surface from coplanar boundary curves. Surface From Boundaries. Create a surface from coplanar boundary curves.
Surface.Freeform Sweep From Rail. Create a surface by sweeping a shape curve over a rail curve. Sweep From Rail. Create a surface by sweeping a shape curve over a rail curve.
Surface.Freeform Sweep From Rails. Create a surface by sweeping a shape curve over two rail curves. Sweep From Rails. Create a surface by sweeping a shape curve over two rail curves.
Surface.Modifier Blend Edges. Blend sharp edges in a surface. Blend Edges. Blend sharp edges in a surface.
Surface.Modifier Ease Edges. Ease surface edges by filleting, blending or chamfering them with varying radii. Ease Edges. Ease surface edges by filleting, blending or chamfering them with varying radii.
Surface.Modifier Merge Faces. Merge all adjacent co-planar faces in a brep Merge Faces. Merge all adjacent co-planar faces in a brep
Surface.Modifier Pull Surface. Pull a surface towards a collection of curves and points. Pull Surface. Pull a surface towards a collection of curves and points.
Surface.Modifier Retrim. Transfer the trim curves from a source to a target surface. Retrim. Transfer the trim curves from a source to a target surface.
Surface.Modifier Untrim Edges. Untrim some or all edges of a surface. Untrim Edges. Untrim some or all edges of a surface.
Surface.Modifier Cap Holes. Cap all planar holes in a surface. Cap Holes. Cap all planar holes in a surface.
Surface.Modifier Chamfer Edges. Chamfer sharp edges in a surface. Chamfer Edges. Chamfer sharp edges in a surface.
Surface.Modifier Join Surfaces. Join surfaces into connected pieces. Join Surfaces. Join surfaces into connected pieces.
Surface.Modifier Fillet Edges. Fillet sharp edges in a surface. Fillet Edges. Fillet sharp edges in a surface.
Surface.Topology Faces From Slice. Find all surface faces intersected by an infinite plane. Faces From Slice. Find all surface faces intersected by an infinite plane.
Surface.Topology Faces From Visibility. Find all surface faces visible from a given vantage point. Faces From Visibility. Find all surface faces visible from a given vantage point.
Surface.Topology Edges From Point. Find all surface edges coincident with a point. Edges From Point. Find all surface edges coincident with a point.
Surface.Topology Faces From Point. Find all surface faces coincident with a point. Faces From Point. Find all surface faces coincident with a point.
Surface.Topology Faces From Ray. Find all surface faces in the path of an infinite ray. Faces From Ray. Find all surface faces in the path of an infinite ray.
Transform.Exotic Apply Deform. Apply a non-linear spatial deformation to a shape. Apply Deform. Apply a non-linear spatial deformation to a shape.
Transform.Exotic Curl Deform. Create a curling deformation. Curling is similar to wringing, but with a curved axis. If an input shape is provided, it will be deformed accordingly. Curl Deform. Create a curling deformation. Curling is similar to wringing, but with a curved axis. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Expand Deform. Create an expansion deformation. If an input shape is provided, it will be deformed accordingly. Expand Deform. Create an expansion deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Field Deform. Create a vector field deformation. If an input shape is provided, it will be deformed accordingly. Field Deform. Create a vector field deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Flow Along Curve. Create a deformation from one axial curve to another. If an input shape is provided, it will be deformed accordingly. Flow Along Curve. Create a deformation from one axial curve to another. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Flow Along Surface. Create a flow deformation which maps onto a surface UVW space. If an input shape is provided, it will be deformed accordingly. Flow Along Surface. Create a flow deformation which maps onto a surface UVW space. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Maelstrom Deform. Create a spiral deformation. If an input shape is provided, it will be deformed accordingly. Maelstrom Deform. Create a spiral deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Mirror In Curve. Create a curve mirror deformation. If an input shape is provided, it will be deformed accordingly. Mirror In Curve. Create a curve mirror deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Mirror In Surface. Create a surface mirror deformation. If an input shape is provided, it will be deformed accordingly. Mirror In Surface. Create a surface mirror deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Offset Deform. Create an offset deformation. If an input shape is provided, it will be deformed accordingly. Offset Deform. Create an offset deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Splop Deform. Create a splop deformation which maps from flat space into surface UVW space. If an input shape is provided, it will be deformed accordingly. Splop Deform. Create a splop deformation which maps from flat space into surface UVW space. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Sporph Deform. Create a sporph deformation which maps between surface UVW spaces. If an input shape is provided, it will be deformed accordingly. Sporph Deform. Create a sporph deformation which maps between surface UVW spaces. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Stretch Deform. Create a stretching deformation. If an input shape is provided, it will be deformed accordingly. Stretch Deform. Create a stretching deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Taper Deform. Create a tapering deformation. If an input shape is provided, it will be deformed accordingly. Taper Deform. Create a tapering deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Twist Deform. Create a twisting deformation. If an input shape is provided, it will be deformed accordingly. Twist Deform. Create a twisting deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Cage Deform. Create a cage deformation. If an input shape is provided, it will be deformed accordingly. Cage Deform. Create a cage deformation. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Wring Deform. Create a wringing deformation. Wringing is similar to twisting, but with a variable angle progression. If an input shape is provided, it will be deformed accordingly. Wring Deform. Create a wringing deformation. Wringing is similar to twisting, but with a variable angle progression. If an input shape is provided, it will be deformed accordingly.
Transform.Exotic Bend Deform. Create a bending deformation. If an input shape is provided, it will be deformed accordingly. Bend Deform. Create a bending deformation. If an input shape is provided, it will be deformed accordingly.
Vector.Field Field Iso On Shape. Display field magnitude isocurves on a surface or mesh. Field Iso On Shape. Display field magnitude isocurves on a surface or mesh.
Vector.Point Cull Duplicate Points. Cull points that are coincident within a tolerance. Cull Duplicate Points. Cull points that are coincident within a tolerance.
Vector.Point Project Point. Project a point onto a collection of shapes. Project Point. Project a point onto a collection of shapes.