Shoot Ray
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This page was generated from the component’s built-in descriptions. An in-depth article has not been written for it yet.
Shoot a semi-finite ray into a collection of shapes.
- Ry → Line representing the start of the semi-finite ray.
- Sh → Shapes to hit.
- Of → Offset distance at the start of the ray.
- Pt → First intersection point along the semi-infinite ray.
- Ix → Index of the shape which was hit.
- Tn → Tangent at intersection. Either a vector or a plane, depending on the kind of shape that was hit.
- Pp → Perpendicular at intersection. Either a vector or a plane, depending on the kind of shape that was hit.