Angular Tolerance Pin
This topic provides a reference table for all objects which are compatible with the angular tolerance pin. This pin controls the angular tolerance override for approximate or fuzzy calculations.
| Location | Object | Icon |
|---|---|---|
| Curve.Conic | Tangent Arcs. Create tangent circles or arcs between a point and a curve. | |
| Curve.Conic | Tangent Arcs Point. Create 3-point tangent arcs connecting two curves. | |
| Curve.Freeform | Curve From Angle. Create a two-dimensional curve out of a function describing the tangent angle. | |
| Curve.Freeform | Curve From Curvature. Create a two-dimensional curve out of a function describing the curvature. | |
| Curve.Freeform | Fillet Distance. Fillet the corners of a curve by distance. | |
| Curve.Freeform | Fillet Replacement. Replace existing fillet arcs with either chamfer lines or blend curves. | |
| Curve.Freeform | Offset To Area. Offset a closed curve until a given area is reached. | |
| Curve.Freeform | Offset To Length. Offset a curve until the given curve length is reached. | |
| Curve.Freeform | Resample Curve. Rebuild a curve within a given tolerance. | |
| Curve.Freeform | Widen Curve. Offset a curve twice and connect the results. | |
| Curve.Freeform | Fillet All. Fillet an entire curve using a single radius. | |
| Curve.Freeform | Offset Curve. Offset a curve in a plane. | |
| Curve.Line | Tangent Lines 1. Create tangent lines from a point to a curve | |
| Curve.Line | Tangent Lines 2. Create tangent lines between two curves. | |
| Display.Analysis | Curvature Display. Display the curvature of a surface. | |
| Intersect.Intersection | Mesh-Curve. Find the intersection of a mesh with a curve. | |
| Intersect.Operators | Split with Surfaces. Split a curve with one or more surfaces. | |
| Intersect.Operators | Trim With Surface. Trim a curve with one or more closed surfaces. | |
| Mesh.Freeform | Convex Facets. Create the convex hull of a list of points, and output the hull's facet outlines as polylines. | |
| Mesh.Freeform | Convex Hull 3D. Create a three-dimensional convex hull for a set of points. | |
| Mesh.Freeform | Mesh Patch. Create a mesh out of boundary and hole curves, with optional points. | |
| Mesh.Topology | Retopologise Facets. Triangulate or quadrangulate mesh facets. | |
| Surface.Analysis | Surface Wireframe. Extract the wireframe curves of a surface. | |
| Surface.Freeform | Pipe Surface. Create a pipe with a constant radius around a curve. | |
| Surface.Freeform | Rail Rev Surface. Create a surface of revolution by sweeping a profile curve along a rail curve. | |
| Surface.Freeform | Surface From 5 Points. Create a surface from four corner points and a bulge point. | |
| Surface.Freeform | Varying Pipe. Create a pipe with varying radii at specified loci. | |
| Surface.Freeform | Network Surface. Create a surface out of a network of curves. | |
| Surface.Modifier | Blend Edges. Blend sharp edges in a surface. | |
| Surface.Modifier | Ease Edges. Ease surface edges by filleting, blending or chamfering them with varying radii. | |
| Surface.Modifier | Merge Faces. Merge all adjacent co-planar faces in a brep | |
| Surface.Modifier | Cap Holes. Cap all planar holes in a surface. | |
| Surface.Modifier | Chamfer Edges. Chamfer sharp edges in a surface. | |
| Surface.Modifier | Fillet Edges. Fillet sharp edges in a surface. | |
| Surface.Topology | Edges From Concavity. Classify all surface edges based on concavity, convexity, or lack thereof. |