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ComponentVector
Point XYZ
00000000-b15a-45b0-bcc2-10631a570cc6
object preview

Create a point in standard world space from x, y, and z coordinates. This is the most fundamental way to create a point as it mirrors the way 3D points are defined in Rhinoceros.

If points in other coordinate systems are required, consider using one of the more exotic point construction components, such as Cartesian, Cylindrical, or Spherical.

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Example file PointXYZ.ghz.Interactive in Grasshopper 2
This file uses the Point XYZ component twice. Once to create an (x,y) point directly from sliders, which is then used to sample a noise field, whose scalar value Sc at (x,y) is used to create a second point at (x,y,Sc).