Which license do you have?
- Evaluation90-day trial
- Educational Single-User LicenseFor one student or teacher
- Commercial Single-User LicenseOne license, used alone or shared with a team
- Commercial Multi-User License10- and 50-user license packs
- Educational Lab License30 users, shared by a school
Evaluation
One 90-day evaluation period is allowed per person. Evaluation licenses may not be shared between people.
How do you want to use it?
- Assign it to your Rhino AccountRecommendedSign in on any of your computers and the evaluation comes with you, one computer at a time. Rhino checks in over the Internet weekly, so a machine that is never online cannot use it.
- Lock it to a single computerThat computer runs Rhino with no Internet at all, but the evaluation cannot move to another machine afterwards.
Educational Single-User License
Educational licenses may be used by only one person.
How do you want to use it?
- Assign it to your Rhino AccountRecommendedSign in on any of your computers, at school or at home, and the license comes with you, one computer at a time. Rhino checks in over the Internet now and then.
- Lock it to a single computerThat computer runs Rhino with no Internet at all, but the license stays with the machine, not with you.
Commercial Single-User License
Commercial single-user licenses can be used individually or shared with a team.
How do you want to use it?
- Assign it to a Team in your Rhino AccountRecommendedInvite anyone to share your license from any computer, one person at a time. Remove people as easily as you added them. Each person signs in with their own Rhino account.
- Assign it to your Rhino AccountThe license follows you between your computers. Nobody else can borrow it, so a colleague who needs Rhino at the same time needs a license of their own.
- Assign it to a LAN ZooThe license lives on a server you run, so it never leaves your network and needs no Internet. Only computers that can reach that server can use it. You’ll need a VPN to use the license from home.
- Lock it to a single computerOnly users on this computer can use this license. This works without an internet connection.
Commercial Multi-User License
Commercial multi-user licenses are available as 10- and 50-user license packs. They must be shared among a team of people.
How do you want to use it?
- Assign it to a Team in your Rhino AccountRecommendedLicenses are shared from your Rhino Accounts Team, so people can work from any computer anywhere, as many at once as you have licenses. Each person needs their own Rhino account and an occasional Internet connection.
- Assign it to a LAN ZooThe license lives on a server you run, so it never leaves your network and needs no Internet. Only computers that can reach that server can use it. You’ll need a VPN to use the license from home.
Educational Lab License (30-User)
Educational Lab Licenses must be shared among a team of people.
How do you want to use it?
- Assign it to a LAN ZooRecommendedFor on-premise labs. School-owned computers reach the license over the LAN, so no machine needs licensing of its own and computers can come and go freely. Off-campus computers need a VPN.
- Assign it to a Team in your Rhino AccountFor student and faculty access from school and home. Any computer works, whether owned by the school, a student, or staff. Each person needs a Rhino account, so someone has to manage the roster as students enroll and leave.
Assign it to your Rhino Account
Assign it to your Rhino Account when one person wants a license to follow them between their own computers, or when the license is one you own personally. The license is kept on McNeel servers and released the moment you sign out of one computer, so it is always where you are, but it is yours alone: nobody else can use it while you are working. Rhino needs occasional Internet access (over HTTPS TCP port 443); your models stay on your computer and are never sent to McNeel. Unexpired evaluation keys can be used this way.
- Login to the Rhino Licenses portal Rhino Licenses portal The page where you add license keys to your Rhino Account, create teams, and see which licenses are in use.Learn more .
- Click your name.
- Click Add License.
- Enter the license key.
- Click Add License
- Start Rhino
- Login to Rhino using the same email address as step 1.
Assign it to a Team
Assign it to a Team when a group shares company owned licenses, wherever those people are. A team Team A group in your Rhino Account that shares a pool of licenses. Anyone you invite can use a license from any computer, and you add and remove people as staff change.Learn more holds the licenses and hands one to each person who signs in, so the work of licensing is managing the roster rather than the machines: someone has to invite people and remove them when they leave. Each person signs in with their own Rhino account Rhino Account The account you sign in to Rhino with. A license assigned to it follows you to any computer you sign in on, one computer at a time.Learn more and needs occasional Internet access (over HTTPS TCP port 443); your models stay on your computers and are never sent to McNeel. You can deploy Rhino to client computers with the licensing already set, and link a domain to the team so colleagues join automatically instead of waiting for an invitation.
- Login to the Rhino Licenses portal.
- Click the team name, or click Create a New Team…
- Click Add License.
- Enter the license key.
- Click Add License
- Start Rhino
- Login to Rhino using the same email address as step 1.
To invite people to a Team:
- Login to the Rhino Licenses portal.
- Click the team name you created above.
- Click Manage Team > Invite Members…
- Invite each user using their email address. (Each user will create an account as needed to join the team). After accepting the invitation, they will be directed to download Rhino and login to their team.
Assign it to a LAN Zoo
Assign it to a LAN Zoo when several people share licenses inside one network, or when the computers cannot reach the Internet at all. The free LAN Zoo LAN Zoo A free license server you run on your own network. It hands out licenses to computers that can reach it, so no license is tied to a machine and nothing has to reach the Internet.Learn more holds the keys and hands out licenses to the computers that can see it, so nothing is tied to a particular machine and nobody needs an account. The limit is the network: a computer that cannot reach the server gets no license, so people working from home need a VPN. It also makes deployment straightforward, since every client is configured the same way. Evaluation and Educational single-user licenses cannot be used this way.
- Download and install the LAN Zoo
- Start Zoo Admin
- From the Edit menu, click Add
- Enter the license key
- Follow the steps through license validation
For more details, read Installing Rhino for Windows in a School Lab
Lock it to a single computer
Lock it to a single computer when one person wants exclusive use of a license on that computer, or when the computer has no network at all. The license stays on that machine, but it can move to a new computer if Rhino on the old one has connected to the internet recently. If that doesn’t work, ask Sales to release the key. The license does have to pass license validation license validation A one-time check that a license key is genuine and not already in use elsewhere. It happens online if the computer has a connection; if not, Rhino walks you through validating it by hand.Learn more once: online if the computer has a connection, and by hand if it does not. An expired evaluation license can still open files for viewing, but not for editing.
- Start Rhino
- If Rhino starts without asking you to enter an email address:
- From the Tools menu in Rhino, click Options
- From the License tab, click Change License Key.
- Enter the email address to associate with the license.
- From the Options link in the lower-left corner, click Enter License Key.
- Enter the license key, then click Next.
- Click Lock to this computer
