Intro to the UV Editor

Rhino’s UV Editor controls how material textures wrap around their geometry. Fine-tune the mapping to get just the right look. Learn how to make the most out of this workflow by pinning vertices, straightening edges and unwrap using one of the three algorithms to get a better flattening result.

NOTE TO SELF!!!

  • The videos are for V8. No update needed.
  • Make YT for guide.