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ComponentAuto-generatedVector
Flee Field
00000000-6d07-4289-933c-993aa06a4474
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Create a field out of directions moving away from the nearest shape.

Input parameters:

  1. Sh → Collection of shapes. Allowed types are limited to points, planes, curves and surfaces.
  2. Ff → Motion falloff as a function of distance.
  3. Ln → If true, the fleeing direction only takes into account the nearest shape.
    •  True → Nearest
    • False → All

Output parameters:

  1. Fl → Field representing directions fleeing away from shapes.