Mesh From Surface
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Create a discrete mesh approximation of a surface.
- Sf → Surface to mesh.
- Tl → Optional absolute tolerance to use during approximation.
- Pl → If true, nice planar surfaces will result in the simplest possible meshes.
- Jg → If true, meshes belonging to different surface faces will not be stitched together along edges.
- Pr → If true, the mesh vertices will use high precision coordinates.
- Rp → If true, attempts will be made to close the mesh if it isn't yet but should be.
- E- → Optional minimum allowed edge length. This places a lower limit on the subdivision density.
- E+ → Optional maximum allowed edge length. This places limits on the allowed size of long mesh edges.
- Rf → If true, the initial sampling grid can be refined to better fit local conditions.
- G- → Optional minimum number of quads in the initial sampling grid.
- G+ → Optional maximum number of quads in the initial sampling grid.
- As → Optional limits on the aspect ratio of quads in the initial sampling grid.
- Ds → Optional density for subdivision surfaces.