Reverses recent changes to objects.
Notes
File operations or changes made to viewports or construction planes cannot be undone by the Undo command. Use the UndoView command to undo changes made to the view.
The number of commands you can undo depends on the minimum number of undo levels and the memory size reserved for undo. Change the undo options in the Options dialog box, General page.
To undo an Undo command, use the Redo command.
Standard > Undo Undo > Undo Geometry Fix > Undo Edit > Undo Keyboard Shortcut: Ctrl + Z |
Provides a list of recent commands to reverse.
Steps:
Select the commands to undo from the list.
Undo > Undo Multiple Edit > Undo Multiple |
Reverses recent changes for a selected object only.
Steps:
Select objects.
Select the commands to undo.
Undo > Undo Selected None |
Steps back through geometry changes activated by the Undo command.
Redo is available immediately after you use Undo. The number of commands you can redo depends on the undo options displayed in the Options dialog box, General page.
Standard > Redo (Right click) Undo > Redo (Right click) Geometry Fix > Redo (Right click) Edit > Redo Keyboard Shortcut: Ctrl + Y |
Displays a list of geometry changes activated by the Undo command that can be selected.
Undo > Redo Multiple (Right click) Edit > Redo Multiple |
Frees memory by clearing the undo buffer.
Use the UndoMultiple and RedoMultiple commands to get a list of the undoable and redoable commands. After the ClearUndo command, these lists should be empty.
Undo > Clear Undo None |