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New Mesh Tools

Rhino 4.0

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More than 70 new commands and enhancements for mesh creation, editing, analysis, and 3-D printing.

Creation ( new, enhanced)

  • ExtractRenderMesh - Copies the render mesh from selected objects.
  • Mesh - New Density option is a scale-independent control.
  • MeshEllipsoid - Creates a mesh ellipsoid.
  • MeshFromPoints - Creates a mesh from selected points or point cloud.
  • MeshHeightfield - Creates a mesh based on the color values in a bitmap.
  • MeshTCone - Creates a mesh cone whose apex is cut off by a plane.
  • MeshTorus - Creates a mesh torus.
  • MeshPatch - Creates a mesh from selected 3-D points, point cloud, polylines, and curves.
  • MeshPolyline - Creates a mesh from a closed planar polyline.
  • OffsetMesh - Offsets the mesh a specified distance with the option to fill the space between the two meshes to create a closed mesh.
  • PlanarMesh - Creates a planar mesh from boundary curves.

Editing ( new, enhanced)

  • AlignMeshVertices - Forces mesh vertices within a specified distance to the same location.
  • ApplyMeshUVN - Wraps meshes and points onto a surface based on the surface u- and v- coordinates.
  • CollapseMeshEdge - Collapses a mesh edge to an adjacent mesh vertex.
  • CollapseMeshFace - Collapses a mesh face to adjacent mesh vertices.
  • CollapseMeshFacesByArea - Collapses mesh faces that have surface areas that are greater and/or less than a specified number.
  • CollapseMeshFacesByAspectRatio - Collapses mesh faces based on a specified ratio of length to width.
  • CollapseMeshFacesByEdgeLength - Collapses mesh edges above or below a certain length to a single mesh vertex.
  • CollapseMeshVertex - Collapses a mesh vertex to the location of another mesh vertex.
  • CullDegenerateFaces - Deletes mesh faces that have zero area.
  • DeleteMeshFaces - Deletes selected mesh faces.
  • DupMeshEdge - Creates a polyline at selected naked edges or creases in unwelded meshes.
  • DupMeshHoleBoundary - Creates a polyline that duplicates the boundary of a mesh hole.
  • ExtractConnectedMeshFaces - Extracts faces that are connected to a selected face by defining the break angle between two connected faces.
  • ExtractDuplicateMeshFaces - Extracts faces that are identical in a single mesh.
  • ExtractMeshFaces - Extracts faces selected by picking the face or the face edge.
  • ExtractMeshFacesByArea - Extracts faces within a specified range of area.
  • ExtractMeshFacesByAspectRatio - Extracts faces within a specified upper and lower aspect ratio.
  • ExtractMeshFacesByDraftAngle - Splits a mesh object based on the angle of the faces to the view.
  • ExtractMeshFacesByEdgeLength - Extracts all faces that have an edge greater or less than a specified length.
  • ExtractMeshPart - Extracts faces that are bounded by unwelded edges.
  • ExtractNonManifoldMeshEdges - Separates from the parent mesh faces that have an edge that is shared by 3 or more faces.
  • FillMeshHole - Fills mesh boundary with triangular mesh faces.
  • FillMeshHoles - Attempts to fill all holes in mesh with triangular mesh faces.
  • MeshBooleanDifference - Subtracts the shared parts of meshes from another set of meshes.
  • MeshBooleanIntersection - Finds the common part of selected meshes and deletes the unshared parts.
  • MeshBooleanSplit - Finds the common parts of selected meshes and creates separate meshes from the shared and unshared parts.
  • MeshBooleanUnion - Creates a single mesh from selected meshes and deletes the shared area.
  • MeshSplit - Splits meshes at a curve, surface, or mesh.
  • MeshTrim - Trims a mesh with another object.
  • PatchSingleFace - Patches a hole in a mesh with a single triangle or quad face.
  • Project - Projects curves and point objects onto meshes.
  • Pull - Pulls curves and point objects onto meshes.
  • QuadrangulateMesh - Converts a triangle mesh into quads where possible.
  • RebuildMesh - Strips all information from a mesh and returns only the mesh geometry.
  • RebuildMeshNormals - Removes mesh normals then reconstructs the face and vertex normals based on the orientation of the faces.
  • SplitDisjointMesh - Splits meshes that do not touch into separate objects.
  • SplitMeshEdge - Splits a mesh edge to create two or more triangles.
  • SplitMeshWithCurve - Splits a mesh object with a curve. This pulls the curve to the mesh, whereas the MeshSplit command projects the curve through the mesh.
  • SwapMeshEdge - Swaps the corners of triangles that share the edge.
  • UnWeld - Adds vertex information to each shared mesh vertex.
  • UnweldEdge - Adds vertex information to each shared mesh vertex on a selected edge.
  • WeldEdge - Welds selected mesh edges.
  • WeldVertices - Welds selected mesh vertices.

Analysis ( new, enhanced)

  • ClosestPt -  Supports mesh objects.
  • DraftAngleAnalysis - Supports mesh objects.
  • EMap - Supports mesh objects.
  • Thickness Analysis - Uses a false-color display to evaluate the thickness of a mesh.
  • Zebra - Supports mesh objects.

Print 3-D - If you have 3-D printer installed on your system, this plug-in lets you print directly the file format required for your printer. A Print 3-D menu item is added to Rhino's File menu, and your printer will display in the list. Currently supported systems include:

  • 3D Systems (InVision)
  • Delft Spline Systems (DeskProto)
  • Dimension (Catalyst)
  • Objet (Studio)
  • Roland (MODELA Player)
  • Solidscape (ModelWorks)
  • Stratasys (Insight)
  • Z Corp (ZPrint)
 

[Print version]

design by Massoni

 

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