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More than 70 new commands and
enhancements for mesh creation,
editing, analysis, and
3-D printing.
Creation ( new,
enhanced)
- ExtractRenderMesh - Copies the render mesh from selected objects.
- Mesh - New Density option is
a scale-independent control.
- MeshEllipsoid - Creates a mesh ellipsoid.
- MeshFromPoints - Creates a mesh from selected points or point cloud.
- MeshHeightfield - Creates a mesh based on the color values in a bitmap.
- MeshTCone - Creates a mesh cone whose apex is cut off by a plane.
- MeshTorus - Creates a mesh torus.
- MeshPatch - Creates a mesh from selected 3-D points, point cloud, polylines, and
curves.
- MeshPolyline - Creates a mesh from a closed
planar polyline.
- OffsetMesh - Offsets the mesh a specified
distance with the option to fill the space between the two meshes to
create a closed mesh.
- PlanarMesh - Creates a planar mesh from boundary
curves.
Editing ( new,
enhanced)
- AlignMeshVertices - Forces mesh vertices within
a specified distance to the same location.
- ApplyMeshUVN - Wraps meshes and points onto a
surface based on the surface u- and v- coordinates.
- CollapseMeshEdge - Collapses a mesh edge to an adjacent mesh
vertex.
- CollapseMeshFace -
Collapses a mesh face to adjacent mesh vertices.
- CollapseMeshFacesByArea -
Collapses mesh faces that have surface areas that are greater and/or
less than a specified number.
- CollapseMeshFacesByAspectRatio -
Collapses mesh faces based on a specified ratio of length to width.
- CollapseMeshFacesByEdgeLength -
Collapses mesh edges above or below a certain length to a single mesh
vertex.
- CollapseMeshVertex -
Collapses a mesh vertex to the location of another mesh vertex.
- CullDegenerateFaces -
Deletes mesh faces that have zero area.
- DeleteMeshFaces - Deletes selected mesh faces.
- DupMeshEdge - Creates a polyline at selected
naked edges or creases in unwelded meshes.
- DupMeshHoleBoundary - Creates a polyline that duplicates the
boundary of a mesh hole.
- ExtractConnectedMeshFaces -
Extracts faces that are connected to a selected face by defining the
break angle between two connected faces.
- ExtractDuplicateMeshFaces -
Extracts faces that are identical in a single mesh.
- ExtractMeshFaces -
Extracts faces selected by picking the face or the face edge.
- ExtractMeshFacesByArea -
Extracts faces within a specified range of area.
- ExtractMeshFacesByAspectRatio -
Extracts faces within a specified upper and lower aspect ratio.
- ExtractMeshFacesByDraftAngle -
Splits a mesh object based on the angle of the faces to the view.
- ExtractMeshFacesByEdgeLength -
Extracts all faces that have an edge greater or less than a specified
length.
- ExtractMeshPart - Extracts faces that are bounded by unwelded edges.
- ExtractNonManifoldMeshEdges - Separates from the parent mesh faces that have
an edge that is shared by 3 or more faces.
- FillMeshHole - Fills mesh boundary with triangular mesh faces.
- FillMeshHoles - Attempts to fill all holes in mesh with triangular mesh faces.
- MeshBooleanDifference - Subtracts the shared parts of meshes from another set of meshes.
- MeshBooleanIntersection - Finds the common part of selected meshes and deletes the unshared
parts.
- MeshBooleanSplit - Finds the common parts of selected meshes and creates separate meshes
from the shared and unshared parts.
- MeshBooleanUnion - Creates a single mesh from selected meshes and deletes the shared
area.
- MeshSplit - Splits meshes at a curve, surface, or mesh.
- MeshTrim - Trims a mesh with another object.
- PatchSingleFace - Patches a hole in a mesh with a single
triangle or quad face.
- Project - Projects curves and point objects onto meshes.
- Pull - Pulls curves and point objects onto meshes.
- QuadrangulateMesh - Converts a triangle mesh into quads
where possible.
- RebuildMesh - Strips all information from a mesh and returns only the mesh geometry.
- RebuildMeshNormals - Removes mesh normals then reconstructs the face and vertex normals
based on the orientation of the faces.
- SplitDisjointMesh - Splits meshes that do not touch into separate objects.
- SplitMeshEdge - Splits a mesh edge to create two or more triangles.
- SplitMeshWithCurve - Splits a mesh object with a curve. This pulls the curve to the mesh,
whereas the MeshSplit command projects the curve through the mesh.
- SwapMeshEdge - Swaps the corners of triangles
that share the edge.
- UnWeld - Adds vertex information to each shared mesh vertex.
- UnweldEdge -
Adds vertex information to each shared mesh vertex on a selected edge.
- WeldEdge - Welds selected mesh edges.
- WeldVertices - Welds selected mesh vertices.
Analysis ( new,
enhanced)
- ClosestPt - Supports mesh
objects.
- DraftAngleAnalysis - Supports mesh
objects.
- EMap - Supports mesh objects.
- Thickness Analysis - Uses a false-color display
to evaluate the thickness of a mesh.
- Zebra - Supports mesh objects.
Print 3-D - If you have 3-D printer installed
on your system, this plug-in lets you print directly the file format
required for your printer. A Print 3-D menu item is added to Rhino's
File menu, and your printer will display in the list. Currently
supported systems include:
- 3D Systems (InVision)
- Delft Spline Systems (DeskProto)
- Dimension (Catalyst)
- Objet (Studio)
- Roland (MODELA Player)
- Solidscape (ModelWorks)
- Stratasys (Insight)
- Z Corp (ZPrint)
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