PointsOn

Displays control points or polygon mesh vertices.

Steps:

Notes

Main2 > Control Points On

Point Editing > Control Points On

Geometry Fix > Control Points On

STL Tools > Control Points On

Organic > Control Points On

Edit > Control Points > Control Points On

Keyboard Shortcut: F10

Related topics…

PointsOff

Turns off control point and edit points display.

Main1 > Points Off (Right click)

Main2 > Points Off (Right click)

Point Editing > Points Off (Right click)

Geometry Fix > Points Off (Right click)

STL Tools > Points Off (Right click)

Organic > Points Off (Right click)

Edit > Control Points > Control Points Off

Keyboard Shortcut: F11

Related topics…

PtOffSelected

Turns off control points and edit points for selected objects.

Point Editing > Points Off Selected

None

Related topics…

EditPtOn

Displays points on the curve evaluated at knot averages.

Edit points are like control points except they are always located on the curve and moving one edit point generally changes the shape of the entire curve (moving one control point only changes the shape of the curve in a sub region). Edit points are most useful when you need a point on the interior of a curve to pass exactly through a certain location. Control point editing is preferred when you need to change the look of a curve and maintaining "fairness" is important.

Steps:

Note: The edit points in Rhino are points on the curve evaluated at knot averages. They are not knots themselves.

Point Editing > Edit Points On

Main1 > Edit Points On

Edit > Control Points > Show Edit Points

Related topics…

CullControlPolygon

Toggles the display of surface or mesh control points so that only points on the side of the surface that face the camera are displayed. For open surfaces the normal direction of the surface will determine which points are visible to the camera.

This can make it easier to edit surface control points.

Options

Cull

No

Yes

Toggle

Point Editing > Cull Control Polygon Backfaces

None

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